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SPITE - The Drained Hollows
Heavy Enemy Concept

Heavy Enemy Concept

Melee Enemy Concept

Melee Enemy Concept

Main Character Concept

Main Character Concept

SPITE - The Drained Hollows

For our sixth game we were tasked with making a Diablo-Dupe project called Spite so the refrence game was Diablo III.

During this project I worked on enviroment assets, textures, enemy and character concepts.

Futher down you can see some highlights I worked on during this project and some screenshots from the game.

The Team - Shroombird

Programming
Alexander Maier
Emil Kvist
Filippa W Lindgren
Sandro Müntzing
Vidar Habacke

Level Design
Elvira Smakic
Stefan Groothuis
Emil Svensson

Game Art
Elsa Söderpalm Patel
Sarah Olofsson
Kiril Nikolov
Amanda Önnestam

Animation
Henrik Svensson Dalgren
Alma Gren
Anna Sigfridsson

Technical Art

Jonny Heinonen
Magnus Jonsson
Vale Tosthage

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